Cherreads

My Companions Think I'm Delusional!?

Jiro_Kujouze
After achieving their lifelong goals of entering the most prestigious and famous guild— which can only be found in the Kingdom of Ladour —in all of the kingdoms scattered across Hagoth, Takemoto Natsuo and his two lifelong companions, Nishimoto Benjiro and Kitamura Ei, has chosen to continue their goal of becoming the number one party in this very guild— simply put, they wish to become number one in all of Hagoth! However, one fateful night, Takemoto was filled with immense amounts of greed, wishing that he and his party would overtake the number one spot immediately, and in order to fulfill that wish, he needed the assistance of something almighty, something from The Underworld— no, it was not something... but someone. All the preparations for this specific ritual was set, and Takemoto only needed to do one more thing: he needed to perform the ritual, and so he did, which opened a rift into The Underworld, and brought a Demon Lord into Hagoth. Yet, this would all go downhill, as by performing this ritual, he would set the entire guild headquarters ablaze, burning everything down they had worked hard for. Not only did he burn down the guild headquarters, which was already a crime itself; something more terrible would act as the sole task for the three companions, all brought in the words of one singular man: "You three will have to pay a debt of ten million Ezla if you really want to join back into this guild of mine; that will cover all the damages caused by your dull-wittedness!"
Latest Updates

Zerk World) Zombo Stars

Werewolves: The Apocalypse — The Book of Hungry Names (Now with 98% more ecological guilt and 100% less graphics) You and your band of traumatized werewolves (read: a group of poorly resolved furry therapists) must save the Living Earth using two infallible ingredients: homicidal rage and questionable spirituality. In this interactive novel with hundreds of choices (most leading to inevitable doom), you'll have the chance to face a Wyrm Spirit that manifests itself as... a lie you really want to believe. Like that voice that says "I'll start my diet tomorrow." Only with more cosmic destruction. Written by Kyle Marquis and set in the wonderful (cough) universe of World of Darkness, this epic without a single image (but with 1.6 million words, in other words, an abusive relationship with reading) is fueled solely by the most powerful thing in the world: your imagination that has already failed three college entrance exams. You are a werewolf. And like all good werewolf, you are a mix of: Shaman who thinks meditation cures demonic migraines, Hero that nobody asked for, Monster with existential crises, And sustainability consultant for Mother Gaia (bankrupt, of course). Created by the goddess of the Earth, you were gifted with the ability to turn into a wolf (in other words, walk around naked with style), and tasked with the noble mission of preventing humanity from turning the planet into a cosmic McTrash. But guess what? You failed. Congratulations. Three years ago, your pack was part of the Sept of Broad Brook, Massachusetts (land of maple syrup and spiritual doom), where werewolves still pretended they had a chance against the Wyrm — the spirit of destruction, chaos, and people who comment “first” on YouTube. While other Septs fell like dominoes at a satanic rave, yours was there, firm, strong, and deluded. Some said you would prevent the Apocalypse. Others just thought it was funny to watch the circus burn. Now, all that’s left is for you to pick up the pieces (literally), avoid becoming an evil spirit’s kibble, and, who knows, write your name in the Book of Hungry Names — the one that eats hopes, New Year’s promises, and happy endings. Do you want me to adapt this to become the introduction to chapter 1 as well? Of course! Here's a Desciclopédia-style warning, with a touch of acid and humor, that you can put at the beginning of your story on Wattpad to make everything clear: WARNING BEFORE SOME LITIGIOUS SPIRIT COMES TO BARK This work is a humorous reinterpretation (read: full of irony, sarcasm, dark humor and some inconvenient truths) based on the style of interactive stories like those from Choice of Games. But, before anyone calls the lawyers or invokes the spirit of copyright, let's make something VERY clear: This is not plagiarism. It's parody. It's a joke. It's entertainment. (And, let's be honest, not even Mother Gaia would bother to sue.) The writing adopted follows the Desciclopédia style, that is: Nothing is sacred. Everything can be a joke. If you get offended, congratulations, the system worked. This is a tongue-in-cheek homage to the classics of the genre, using the interactive format to tell stories that are bizarre, tragic, hilarious, and incredibly stupid (sometimes all at the same time). None of the original Choice of Games content was copied directly—only the structure was inspired, because let’s face it, reinventing the wheel is a lot of work. If you want an epic journey with deep moral dilemmas, go play the original. If you want to laugh at your own misfortune while turning into a werewolf and punching mystical capitalism with your paws, go ahead. It’s your house.
zombieplaystudios9 · 27k Views

The Demon Dreamer

Nicholas and Harper are fugitives, hunted by their powerful families and The Glades for defying ancient laws. Their love is forbidden, their unborn child a threat to the supernatural order. As Harper’s pregnancy progresses, their abilities begin to fade, forcing them into hiding. Their only hope is sanctuary with a powerful witch in Salem. But fate has other plans. Harper gives birth prematurely, leaving both parents weakened—just enough for their newborn daughter, Emily, to be stolen from them. When they recover, they find that their powers have not only returned but they are even more potent than before. Abandoning their escape plan, they wage a ruthless war against their enemies, determined to uncover the truth and find their daughter. As days turn into weeks with no sign of Emily, Harper begins to unravel, tormented by guilt and the unbearable void where her child should be. But then Nicholas experiences something extraordinary—he can see through Emily’s eyes, feel her presence as if she is still with them. The visions lead them on a desperate hunt, uncovering a secret coven with ties to Harper’s own bloodline. Their search takes them from Salem to the mystical heart of the French Quarter, where an ancient prophecy foretells their daughter’s destiny. With time running out, they journey to Norway, where intrigues with old gods and forgotten powers await—some who seek to destroy Emily before she can claim her birthright. Nicholas and Harper will stop at nothing to bring their daughter home. But as they uncover the true nature of her existence, they must face a disturbing truth—saving Emily may come at the cost of unraveling the supernatural world itself.
Ugo_Izunwa · 1.5k Views