Cherreads

Brimful Depravation

Marshack
Check MERCILESS CORRUPTOR for something truly Dark. Front Page is "YI'ONNAISSE MURLCKQUIM" - "CADET DIMY-69". (Chapter 106→) The world is dangerous, yet, there is beauty in the chaos if you learn how to appreciate it. The "Imperishable", Entities Above Everything Else, understood this undeniable truth eons ago, gifting to the Mortals a few tools to overcome the challenges across their lives. With this, amusing their own boring existences, looking with enthusiasm what new story could unfold, or if the same mistakes would be done once again but by a different person. The First Gift, is "Shards", called "Cards" by some, this otorgue instant rewards when you exchange them in an "Imperishable Monolith". The Second Gift, is the mentioned structure, capable of craft almost anything if you have the recipe, blueprint and the required materials and ingredients, a true aberration depending on who you ask. The Third Gift, is the "Perennence", with a 100 you won't Die if you are slain, you simply would "Respawn" in a "Memory Hall", making you partially Immortal, because as long as you have 1 of Perennence, you wouldn't be really dead, and someone else can "Revive" you by providing the missing resource. However, this comes with a drawback, you become a "Servant" of the person or thing that save your life, at least until you repay the Perennence plus an Interest of 50%. The Fourth Gift, is "The Memory Hall", unfortunately, they had an evil twin, "The Howling Wall", which are created in places that had seen too many "Take Downs" in a short span of time; Differently to the prodigal twin, you must have a minimum of 25 Perennence to be Respawned, otherwise, at best, you become an Immaterial entity, similar to a ghost, if not, a mindless beast or a simple Drone for a Hive Mind is not far fetched. Lastly, The Fifth Gift, is divided in three concepts, "Repercussion", "Traits" and "Work", being the last, one of the most unfair of all the Gifts, as you can't change your Work under any circumstances, which applies even for "The Imperishable". But the Gifts don't come for free, as they attract a series of weird creatures from unknown Invasive Territories, sprouting the so called "Graveyards", "Factories", "Hives", "Nests", "Lairs", "Crops" and "Farms" across the entire world of "Leathemnur". NO CHEATS NO PLOT ARMOR NO VANILLA EASY LIFE DON'T GET FOOLED BY THE START OR THE SLOW PROGRESS A FAIR SHARE OF: ACTION BEAUTIES MYSTERIES A WHOLE LOT OF: SMUT BONDING INDECENCY COMMENT FOR: KINKS DOUBTS SUGGESTIONS Additional Information: I would publish TWO Chapters a Day. English is not my first language, that is why, any mistake I made across the story, feel free to point it out for me to correct it as soon as possible.
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The Mirrorbound

In a world where reality blurs between magic and modernity, one broken mirror awakens a forgotten destiny. Liam Gray is just an ordinary young man — lonely, directionless, stuck in a mundane life where success feels like a distant dream. But everything changes when a mysterious mirror in his room cracks open… not to shatter, but to reveal another world. From that mirror steps Aeris Virelle, a fierce and secretive warrior from a magical realm on the brink of collapse. She seeks the fragments of an ancient spellbook — the Liminal Codex — a key that can restore balance… or destroy everything. As Liam is unwillingly dragged into her quest, he learns that he isn’t just a bystander. He is bound by blood, power, and fate to the shattered past of both worlds. Haunted by visions and hunted by corrupted forces, Liam joins a band of unlikely allies: Kael, a blunt but noble wind-based warrior with a soft spot for dumb jokes, Nyra, a spirited summoner whose tiny summons love stealing food and causing chaos — but whose powers are growing every day. Together, they must traverse deadly landscapes, fight cursed guardians, uncover ancient truths, and learn to trust one another. But Aeris is hiding a truth of her own — reporting to a heroine who may not be what she seems. And lurking behind every turn is a dark force, manipulating hearts and histories alike: the shadowy being that destroyed Elira’s people and tore open the world long ago. As realms collide and fragments fall into place, Liam must decide: is he a hero destined to save both worlds… or a sacrifice meant to seal them?
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