“Never use magic against the tyrant.”
That warning has echoed across the vast and war-torn Elbaf Continent for over a decade—whispered by survivors, etched into grimoires, and burned into battlefield legends. For when spells are cast against him, they don’t vanish. They return, magnified a thousandfold, twisted by countless magical affinities, and unleashed with devastating force.
This is the saga of Ignarion—a living, dragon-shaped war fortress born from forbidden jutsu, cursed bloodlines, and ancient chakra experimentation. Cast into another world by a distorted space-time ninjutsu gone wrong, he emerges not as a stranger, but as a storm—devouring magic systems, breaking empires, and defying gods.
In a realm where chakra clashes with sorcery, where devil fruits whisper secrets to the brave, and where tailed beasts sleep beneath ruined mountains, one rule reigns supreme:
There is nothing one spell can’t destroy. And if one fails… there are ten thousand more.
But what happens when the spellcaster becomes the weapon?
What happens… when Pyreborn: The Dragon’s Roar of Ignarion begins?