This chapter will explain some or half of Hades' skills, I don't actually know. Expect many things I have missed.
If there is anything else I could add, change, or get rid of that doesn't make sense, please notify me.
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(↟) - has unlocked the element/power and knows how to use the ability/skill
(↡) - has unlocked the element/power but doesn't know how to use the ability/skill
(~) - hasn't unlocked this element/power yet but will be able to in the future
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● - first sub-category
○ - second sub-category
◼ - third sub-category
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Elements/main abilities -
● (↟) Fire
● (↟) Shadow/Darkness
● (↟) Space
● (↟) Time
● (↟) Fear
● (↟) Death
● (↟) Mineral
● (↟) Nature
● (↡) Magma
● (↡) Ice
● (↟) Telekinesis
● (↟) Dreams
● (↟) Relaxation
● (↟) Sleep
● (↟) Vegetation
Control - elements and emotions that Hades can control -
● Fire
● Space
● Time
● Death
● Fear
● Minerals
��� Darkness
● Telekinesis
● Magma
● Ice
● Architecture
● Nature
● Riches
Absorption - grants immunity to the following elements, absorb the following elements and use them in some way -
● (↟) Fire Absorption
● (↟) Shadow Absorption
● (↟) Fear Absorption
● (↟) Mineral Absorption
● (↟) Death Absorption
● (↡) Life-Force Absorption
Aura - create an aura of the following elements/emotions around oneself
● (↡) Fire Aura
● (↟) Darkness/Shadow Aura
● (↟) Death Aura
● (↡) Mineral Aura
● (↟) Fear Aura
● (↟) Telekinetic Aura (all gods can do this on a basic level)
● (↡) Spatial Aura
● (↡) Time Aura
Serenity Aura
Attacks - release/use the following elements to attack in various ways
● (↟) Fire Attacks
○ (↡) Combustion Inducement - cause matter to burst into flames
○ (↡) Firestorm Creation - create a terrifying inferno that incinerates all
● (↟) Darkness Attacks
○ (↡) Darkness Mutilation - inflict damage to the victim via shadows
○ (↡) Create tentacles/tendrils, chains and/or threads to attack or bind
● (↡) Mineral Attacks
● (↟) Death Attacks
○ (↡) Absolute Death Inducement - kill anything, regardless of what the targets maybe
○ (↡) Conclusion Dominance - end anything, along with how and when it ends
○ (↡) Death Inducement - cause death, either instantly or after a certain time
○ (↡) Death Transferal - transfer death between living things
○ (↡) Eternal Rest Inducement - grant eternal rest to anyone/anything
● (↟) Fear Attacks
○ (↡) Death Inducement - producing enough fear to raise blood pressure, causing a heart attack
○ (↡) Fear Inducement - evoke extreme fear and horror in others
● (↡) Building Attacks
○ (↡) Object Attacks by using structures
○ (↡) Projectile Enhancement - enhance the speed and strength of projectile weapons through various means
● (↡) Magma Attacks
● (↡) Ice Attacks
○ (↡) Frostbite - freeze anything to atomic levels making it fragile
○ (↡) Ultimate Freeze - freeze absolutely anything
● (↡) Nature Attacks
● (↡) Alchemy Attacks - utilize Alchemy, the mystic and scientific pursuit of the power of the Philosopher's Stone and Universal Panacea
● (↡) Telekinetic Attacks - release/use telekinesis to various attacks
○ (↡) Psionic Explosion - create and discharge destructive psychic energy across a wide range
○ (↡) Telekinetic Compression - crush an object
○ (↡) Telekinetic Destruction - make an object explode
○ (↡) Unarmed Weapon Wielding - use weapons without touching them
○ (↡) Wound Inducement - use telekinesis to cause physical wounds on others
● (↟) Spatial Attacks
○ (↡) Singularity Inducement - collapsing space into a single point
○ (↡) Spatial Crush - crush objects by manipulating the surrounding or personal space
○ (↡) Spatial Rift - open the third dimension space to create portals for inter-dimensional attacks
○ (↡) Spatial Slicing - attacks by tearing out a section of space to sever the spatial connection of the target
● (↡) Time Attacks
Combat - able to utilize the following elements with their physical combat -
● (↡) Pyrokinetic Combat - fuse fire with physical combat
● (↡) Umbrakinetic Combat - fuse darkness with physical combat
● (↡) Mineral Combat - use minerals/rock in physical combat
● (↡) Magma Combat - utilise lava in one's physical attacks
● (↡) Cryokinetic Combat - use cold and ice in physical combat
● (↡) Naturakinetic Combat - infuse the power of nature with one's physical combat
● (↡) Telekinetic Combat - use telekinesis in physical combat
● (↡) Spatiokinetic Combat - The user is able to utilize space manipulation with their physical combat, allowing them to warp or teleport their attacks using portals and shift the battlefield to their advantage
● (↡) Chronokinetic Combat - utilise time through physical combat
● (↡) Chronokinetic Combat - utilise time through physical combat
Concealment - render oneself invisible and concealed to anything -
● (↡) Darkness
○ (↡) Shadow Camouflage/Cloaking - become invisible while in shadows
○ (↡) Shadow Stealth - hide from others within the shadows of others
● (↡) Minerals
○ (↡) Geokinetic Invisibility - become invisible in earth
● (↡) Magma
○ (↡) Magma Invisibility - become invisible in magma
● (↡) Ice
○ (↡) Cryokinetic Invisibility - become invisible in the ice
● (↡) Nature
○ (↡) Ecokinetic Invisibility - Become invisible in nature
Constructs - create tools, weapons, armour, and appendages out of the following elements -
● Fire
○ Fire Defense
◼ Flame Shield - protect others against fire and heat
○ Pyrokinetic Constructs
○ Pyrotechnics - create fireworks
● Umbrakinetic
○ (↡) Darkness/Shadow Constructs
○ (↡) Darkness Defence - use darkness to defend oneself
● Mineral
○ (↡) Mineral Defense
● Fear
○ (↡) Fear Constructs - create constructs out of the emotional energy of fear
● Riches
○ (↡) Object constructs by using money
● Building
○ (↡) Object constructs by using structures
● Magma
○ (↡) Magmatic Constructs
● Ice
○ (↡) Cryokinetic constructs
● Nature
○ (↡) Naturakinetic Constructs
● Telekinesis
○ (↡) Telekinetic Constructs
● Space
○ (↡) Spatial Constructs
○ (↡) Spatial Barrier Creation - create a barrier preventing travelling in and out of it
● Time
○ (↡) Chronokinetic Constructs - create tools, weapons, armour, and even appendages of out of time
Control over the following (Kinesis) -
● (↡) Pyrokinesis - create, control and manipulate, also generate fire, flame and heat
○ (↡) Heliokinesis - manipulate and control the sun and sunlight
○ (↡) Plasmakinesis - control plasma
● (↡) Umbra-Telekinesis - manipulate matter using darkness/shadows
● (↡) Cryo-Telekinesis - manipulate matter using ice
● (↡) Remote Telekinesis - manipulate matter that is not within the user's location
● (↡) Spatial Telekinesis - manipulate matter and energy by manipulating the space it is occupying
Detection/Perception - sense the presence of the following elements in one's vicinity -
● (↡) Fire Detection - sense the presence of fire/heat in one's vicinity
● (↡) Night Vision - see in the dark
● (↡) Minerals
○ (↡) Stone Scrying - perceive through stones/solid earth
○ (↡) Seismic Sense - sense and perceive vibrations in minerals/rock
● (↟) Death Sense - sense the coming of death and the actual age of dying
● (↡) Fear Detection - sense fear in one's vicinity
● (↡) Fear Perception - discern and instantly understand the greatest fears of other beings
● (↟) Danger Intuition - detect impending threats
● (↡) Nature Perception - perceive the energy of the natural world
● (↡) Natural Awareness - sense nature and the environment
● (↡) Seismic Sense - "see" one's surroundings using telekinesis
● (↟) Spatial Perception - perceive spatial distances
○ (↟) Conscious Spatial Awareness - have awareness for which places are safe to teleport to
○ (↟) Portal Locating - locate portals
● (↡) Parachronal Cognition - perceive how time plays out in parallel timelines
● (↡) Chrono Vision - see the past, present and future
● (↡) Omnichronal Perception - view every event across all the infinite timelines simultaneously
● (↡) Temporal Awareness - sense and become aware of any alteration to the time-stream
● (↡) Temporal Cognition - perceive time
● (↡) Loli Detection - able to tell if they are legal or not with a glance
● (↡) Milf Detection - able to tell their BWH (Breast, waist, hip) and can tell their age with just a look
● (↡) Trap Detection - able to tell the gender of mortal crossdressers with a glance
● (↡) Simp Detection - whoever is in the range of said power is able to tell if he is being a simp
Empowerment - draw and gain strengths from the following elements -
● (↡) Fire Empowerment - gain strengths from flame/fire
● (↡) Darkness Empowerment - be empowered in the dark or by darkness
● (↡) Stone Empowerment - gain strength from stone/rock
● (↡) Fear Empowerment - strengthened by the fear of others or oneself
● (↡) Monetary Empowerment - gain strength from money/currency - use/have/available
● (↡) Architecture Empowerment - becoming stronger with structures
● (↡) Ice Empowerment - gain strength from the cold
● (↡) Nature Empowerment - gain strength from nature
○ (↡) Planetary Empowerment - draw strength from the planets
● (↡) Spatial Empowerment - draw and gain strength from space itself
● (↡) Temporal Empowerment - gain strength from time
○ (↡) Ancient Empowerment - gain strength from the ancient path
● (↡) Necrotic Empowerment - gain strength from deaths of others
Healing - restore biotic organisms to their optimal health -
● Fire
○ (↡) Pyrokinetic Regeneration - regenerate using fire
○ (↡) Healing Fire - heal by using flames/fire/heat
● Darkness
○ (↡) Darkness Healing - heal using darkness
○ (↡) Umbrakinetic Regeneration - regenerate using darkness/shadows
● Minerals
○ (↡) Geokinetic Regeneration - regenerate using earth
○ (↡) Healing Earth - heal by using earth
● Magma
○ (↡) Magmatic Regeneration - regenerate using magma
● Ice
○ (↡) Cryokinetic Regeneration - regenerate using ice
○ (↡) Ice Healing - heal by using ice
● Telekinesis
○ (↡) Psionic Healing - heal others with one's own telekinetic powers
○ (↡) Telekinetic Surgery - conduct complex surgery through telekinetic means
○ (↡) Age Shifting - by manipulating the cells through telekinesis, they could potentially achieve Immortality
○ (↡) Telekinetic Regeneration - regenerate one's own cells via telekinetic manipulation or gathering telekinetic energy to do so
● Space
�� (↡) Spatial Healing - heal by using space
● Time
○ (↡) Temporal Healing - heal through temporal manipulation, erasing any damage from existence
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