```
(Over two million hit points, good, still within an acceptable range.)
Mo Fei silently thought to himself, very aware that Al'Akir's true strength absolutely couldn't be just two million hit points. It's likely so strong mostly because of raid difficulty adjustments.
After all, the more people in the raid, the greater the increase in strength.
A raid of 250 players will grant extremely terrifying attribute enhancements.
Fortunately, although hit points can be increased, damage usually doesn't change too much. After all, this game has to be balanced. The system's adjustments to the boss are measured; it's impossible to create a raid that players can't complete.
So, the enhancement of the boss is often reflected in hit points.