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Realms explained

Realms are divided into 9 realm from the Mortal realm, with nine minor realms in between, the division of realms is that with ever big realm crossed, there are nine minor realms in between.

All minor realms multiple the strength by two with every big realm by ten

First turn (80yrs)

Refine the body, skin, orange, bones

Second turn(200yrs)

Spiritual power or Qi, to gather the spiritual power of heavens and earth in your core, increases in radius every time you breakthrough

Third turn, (1000yrs)

To use spiritual power to refine the body to the extreme.

To open up a spirit sea, spiritual sea expends with every realm

Fourth turn(3000yrs)

To create a primordial spirit, understand the law and link it with the heavens, to refine your body with the power of law

Fifth turn(9000yrs)

To increase the understanding of law to the second level or higher and gather enough spiritual power.

Let the primordial spirit out of the body for shot time

Sixth turn(30000yrs)

To tunsform 1 technique to the upper earth realm divine quality level, to increase you law understanding to the third level or higher

Seventh turn(90000yrs)

Refine the body with the power of law, create a minor law domain (10 miles radius) , understand the law to the fourth level or higher.

Eighth turn(270000yrs)

To create a law Damian(100 miles radius) with the power of law, gather enough spiritual powers, understanding of law at fifth level

Ninth turn(810000yrs)

To combine the law domian with the heavens, All thing are the law. to reach the peak of Mortal law comprehension, sixth level law understanding.

Spiritual power

Spiritual power is divided into blue spiritual power, earth red spiritual power, profound white spiritual, nature green spiritual power, and heavenly yellow spiritual power.

Spiritual power has no difference in combat, but it decreases the consumption of spiritual power per the same move.

The first type is blue spiritual power, known to have the highest consumption,it could consume what it's worth.

The second kind is earth red spiritual power, has a 15% reduced consumption, which means it would not consume just as much.

The third is the profound white spiritual power, it has a 35% reduction on spiritual power consumption.

The fourth is nature green spiritual power, it reduces consumption by 55% this makes anyone in this realm nearly impossible to deplete in spiritual power.

The true limit is the heavenly yellow spiritual power, it has a consumption level of 85% reduction, which means that with the same move as the blue spirit, you could only consume 15 percent of the cost.

Above this is special spiritual power that will be explained in the novel itself

Heavenly technique quality

Techniques are divided into human, earth and heaven and after that dao technique, after that cames tier techniques

Human, earth and heaven are Mortal realm technique, also divided into 3 realms, lower, middle,upper ranks.

Mortal realm techniques divided

Human

Lesser=first turn

Middle=second turn

Upper=third turn

Earth

Lesser=fourth turn

Middle=fifth turn

Upper=sixth turn

Heaven

Lesser=seventh turn

Middle=eighth turn

Upper=ninth turn

Heavenly weapons

weapons like the technique are divided into human, earth and heaven, with the 3 minor realms, even realms above are the same and so on.

Mortal realm weapon divided

Human

Lesser=first turn

Middle=second turn

Upper=third turn

Earth

Lesser=fourth turn

Middle=fifth turn

Upper=sixth turn

Heaven

Lesser=seventh turn

Middle=eighth turn

Upper=ninth turn

All speed in in miles per hour

First turn [apprentice / demon/beast]

1 to 3 chapters

F

80yrs

Speed: 20-38

Second turn [grand Apprentice/ demon apprentice/beast apprentice]

E

200 years

Speed: 79-160

Third turn [transcendant Mortal/ great demon/great beast]

D

1000 yrs

Speed: 300 to 1020

Fourth turn [heavens master/demon king/beast king]

C

3000yrs

Speed: 3000 to 10200

Fifth turn [celestial master/ celestial demon king/celestial beast king]

B

9000 yrs

speed: 13000 to 20200

Sixth turn [divine master/ divine demon king/divine beast king]

A

30000yrs

Speed: 25000 to 40300

Seventh turn [grandmaster/ demon emperor/beast emperor]

S

90000yrs

Speed: 50000 to 77000

Eighth turn: [celestial grandmaster/celestial demon emperor/celestial beast emperor]

SS

250000yrs

Speed: 100000 to 190000

Ninth turn [heavens saint / demon saint / beast saint]

SSS

500000yrs

Speed: 250000 to 520000

REALMS OF MARTIAL ARTS

THIRD RATE (first turn, second level)

[strengthen the skin and blood]

SECOND RATE(first turn, fourth level)

[strengthen the muscles and tendons]

FIRST RATE(first turn, Sixth level)

[strengthen the organs]

MASTER(first turn, ninth level)

[strengthen the bones and bone marrow]

Each realm is divine into 3 sections, entry, proficiency and peak. With every realm you breakthrough you increase the power by two

TRANSCENDANT MASTER(second turn, third level)

[gather spiritual power into the core]

UNRESTRAINED (second turn, Sixth level)

[reach a spiritual inner core size 2,5cm radius]

PROFOUND/MYTHIC (second turn, ninth level)

[reach a spiritual core size 4cm]

You increase the power by ten between the profound realm and life and death realm

LIFE AND DEATH REALM(third turn, third level)

[open up a spiritual sea, refine the body with spiritual power]

NATURE REALM(third turn, sixth level)

[comprehend nature intent]

VOID REALM(third turn, ninth level)

[reach great perfaction in one high human technique]

From now one, realms are divided into entry, proficiency and peak and are further divided into early, mid and late stages.

With ever minor breakthroughs, you increase the power by two(examples: entry early stage to entry mid stage, you multiply the power by two)

With every big realm you cross you multiple the power by ten

WILLFUL REALM(fourth turn)

[create the martial spirit, reach the first level of law comprehension]

HEAVENLY REALM(fifth turn)

[comprehend the heart intent, reach the second level of law comprehension]

DIVINE REALM (sixth turn)

[create divinity technique (high earth, divine quality technique). Reach the third level of law comprehension]

MARTIAL GRAND MASTER REALM(seventh turn)

[reach great perfaction in body refinery, and spirit will refinement,create a minor law domain, reach the fourth level of law comprehension]

FALLEN STAR REALM(eighth turn)

[condense a true law domain, condense the martial will into star core, reach the fifth level of law comprehension]

QUASI MARTIAL GOD REALM(ninth turn)

[link the law domain with the Heaven and earth, create a spiritual aspiration, reach the sixth level of law comprehension]

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