The world where Gravemire stands is known as World Seven.
The weakest. The most fragile.
A place where ideas like Arven's can grow freely because there is no spiritual structure strong enough to resist them.
But above that, there are six other worlds—each level up means:
– the laws of reality become denser,
– entities become wilder,
– and personal power becomes more determined by meaning, not raw power.
Now, Reed, Rina, and Shia have left Gravemire altogether.
Not to go home. Not to return.
But to ascend.
To World Six.
World Six is not open to anyone.
There are no official paths, no royal paths.
But Rina… has found a crack.
A crack that connects to the old narrative system, a remnant of a previous dimensional conflict.
"Dip the meaning of existence into the crack," she says, drawing a rune.
"It is not your body that enters first. It is your purpose."
Reed nods.
Shia draws her weapon before entering. "We did not come to explore."