•Original Character
- Before reincarnation/transmigration:
Full Name: Andrei Varga.
Age: 24.
Birth Place: Cluj-Napoca, Romania.
Occupation: college student / burger place employee.
Hobbies: Gamer / Novel reader / etc.
Living Situation: College dorm / One bedroom studio apartment.
Family Situation: Dead mother/ Estranged from father and two little brothers.
Cause Of Death: Unexpected heart failure.
- Post reincarnation/transmigration:
Full Name: Felix ( Blank for now )
Age: 13.
Birthplace: Unknown.
Current Location: Silver Lake, Colorado (outskirts).
Occupation: Scavenger / Survivor.
Living Situation: Abandoned ranger cabin with makeshift storage.
Family Situation: Orphan, no known relatives or connections.
Game Plot: 2 years before Ellie and Joel's Journey to find the fireflies.
• Template and Shop System info
- Template:
Name: Mixed Assassin Template.
Base Unlock: Arthur Bishop (Rank 10).
Unlock Method: Requires Shadow Marks (earned by killing infected or converting gold).
Order: Must unlock from Rank 9 to Rank 1, sequentially.
Assassin Templates Ranked
Assassin. Rank. Cost(SM).
Arthur Bishop. #10 Free
Vincent. #9 150
Jack Reacher. #8 200
Sylvester Rook. #7 300
Sam Fisher. #6 450
Frank Castle. #5 600
Jason Bourne. #4 800
Robert McCall. #3 1,000
John Wick. #2 1,400
Agent 47. #1 2,000
Note: Each unlocked template integrates abilities, instincts, and skillsets.
- Shop System:
Name: Grand Shop
Function: A full-access dimensional shop for vehicles, food, medicine, weapons, clothes, and more.
Accessed & Operated By: (SP) only.
Purchase Limits ( Base ):
30 distinct items/day
Max 5 of the same item/day
Upgrade path:
-Daily Limit Upgrades
Level1 – 200 SP – 40 types / 8 units
Level2 – 400 SP – 50 types / 12 units
Level 3 – 700 SP – 60 types / 16 units
Level4 – 1,200 SP – 75 types / 22 units
Level5 – 2,000 SP – 100 types / 30 units
-Storage Upgrades
Tier1 (100 SP each)
Storage Expansion I – increases storage capacity
Quick Deploy – deploy items instantly from storage
Tier2 (500 SP each)
Item Return Protocol – return withdrawn shop items
Manual Override Storage – store non-shop items
• Point Conversion Rules
-Kill Conversion:
Runner Kill: +1 SM / +10 SP
Clicker Kill: +5 SM / +20 SP
Bloater Kill: +20 SM / +60 SP
Human Kill (Hostile): +3 SM / +18 SP
Boss or Feral Variant Kill: +50–100 SM / +150–300 SP
Kills give dual rewards.
-Gold Conversion:
1g of Pure Gold = 1 Gold Coin Equivalent
1 Gold Coin = 15 SM or 40 SP (based on choice)
Gold must be converted one way only, no dual rewards.