Cherreads

Power Class (Spoiler Warning)

HERO FACTIONS & CLASS BRANCHES

Heroes aren't just ranked by tier—they're also evaluated by their functionality class, which determines their specialization.

Each class includes sub-rankings (e.g., A-Class Guardian, S-Class Tactician). Some heroes may belong to multiple classes, but their Primary Class dictates their firm placement and mission roles.

— Class: Guardian

Description: Close-quarters defense and crowd shielding. Think barrier types, tank-style heroes.

Sub-rank Impact: Sub-rank determines how many civilians/units they can protect and for how long under pressure.

— Class: Striker

Description: High-speed, aggressive combatants. The frontliners.

Sub-rank Impact: Sub-rank often matches their physical output and battlefield kill-count efficiency.

— Class: Tactician

Description: Strategists, battlefield controllers, decoy specialists. Often guide teams.

Sub-rank Impact: Sub-rank based on adaptability, environmental manipulation, and decision-making latency.

— Class: Healer/Restorer

Description: Vital support units. Range from regeneration powers to mental stabilization.

Sub-rank Impact: Higher sub-ranks may even regenerate limbs or reverse cellular decay.

— Class: Recon/Tracker

Description: Scouting and stealth types with high perception, long-range sensors, or mobility quirks.

Sub-rank Impact: Elite subclasses might sense intent, emotion, or even fractures in time.

— Class: Summoner/Conjurer

Description: Command constructs, spirits, beasts, or weaponry. Wildly unpredictable.

Sub-rank Impact: Sub-rank depends on summon count, autonomy, and binding stability.

— Class: Arcane/Reality Benders

Description: Unique to U-tier and above. Often unexplainable abilities like rewriting probability.

Sub-rank Impact: Rare, tracked independently due to their volatile nature.

───────

VILLAIN ARCHETYPES & SUB-GENRES

Villains are more chaotic by nature, but system watchers have developed classification models around how their powers manifest and evolve. These are referred to as "Blood Marks".

— Blood Mark: Berserker

Description: Pure physical destruction. Often brute types who mutate during rage states.

Notes: Low intelligence, but terrifying durability.

— Blood Mark: Whisperer

Description: Mind-affecting. Can manipulate, hypnotize, or overwrite perception.

Notes: Often disguised as S-tier heroes before defecting.

— Blood Mark: Nullcasters

Description: Cancel or distort other powers. Known to neutralize entire hero squads.

Notes: Most feared in coordinated missions.

— Blood Mark: Apostates

Description: Ex-heroes turned rogue, carrying twisted versions of their original abilities.

Notes: Often retain system buffs and insider knowledge.

— Blood Mark: Stygian Hosts

Description: Parasite-based or hive-mind creatures. Spread through infection or replication.

Notes: Their threat level multiplies rapidly without containment.

— Blood Mark: Breakers

Description: Reality-warpers. Villains who operate beyond known physics.

Notes: Most of them don't appear on system scanners.

— Blood Mark: Revenants

Description: Undead, cursed, or reanimated villains. Bound by ancient forces or lost technologies.

Notes: Often immune to conventional death.

───────

POWER CLASSIFICATIONS ACROSS HEROES & VILLAINS

Abilities—regardless of morality—are catalogued under eight primary types, each with multiple subtypes.

— Power Type: Elemental

Description: Control over natural forces.

Examples: Fire shaping, storm summoning, crystallization, magma coating.

— Power Type: Kinetic

Description: Manipulation of force, motion, or momentum.

Examples: Telekinesis, sonic propulsion, reverse inertia.

— Power Type: Temporal

Description: Related to time flow.

Examples: Time stop, age regression, moment-looping. Rare and U+ only.

— Power Type: Psychic

Description: Mental-based powers.

Examples: Telepathy, illusions, empathy overloads, nightmare crafting.

— Power Type: Dimensional

Description: Spatial or reality-twisting skills. Examples: Portals, pocket dimensions, gravity folds.

— Power Type: Organic

Description: Body-based or biological control. Examples: Healing blood, weaponized hair, toxin generation, DNA theft.

— Power Type: Techno

Description: Abilities enhanced or powered by AI, cybernetics, or circuitry.

Examples: Remote hacking, drone control, sentient weapons.

— Power Type: Mystic

Description: Arcane forces. Often ancient or contracted powers.

Examples: Summons, curse binding, shadow beasts, pact casting.

Some characters are Hybrids, blending two or more power types—often harder to analyze, and more dangerous in combat scenarios.

More Chapters