HERO FACTIONS & CLASS BRANCHES
Heroes aren't just ranked by tier—they're also evaluated by their functionality class, which determines their specialization.
Each class includes sub-rankings (e.g., A-Class Guardian, S-Class Tactician). Some heroes may belong to multiple classes, but their Primary Class dictates their firm placement and mission roles.
— Class: Guardian
Description: Close-quarters defense and crowd shielding. Think barrier types, tank-style heroes.
Sub-rank Impact: Sub-rank determines how many civilians/units they can protect and for how long under pressure.
— Class: Striker
Description: High-speed, aggressive combatants. The frontliners.
Sub-rank Impact: Sub-rank often matches their physical output and battlefield kill-count efficiency.
— Class: Tactician
Description: Strategists, battlefield controllers, decoy specialists. Often guide teams.
Sub-rank Impact: Sub-rank based on adaptability, environmental manipulation, and decision-making latency.
— Class: Healer/Restorer
Description: Vital support units. Range from regeneration powers to mental stabilization.
Sub-rank Impact: Higher sub-ranks may even regenerate limbs or reverse cellular decay.
— Class: Recon/Tracker
Description: Scouting and stealth types with high perception, long-range sensors, or mobility quirks.
Sub-rank Impact: Elite subclasses might sense intent, emotion, or even fractures in time.
— Class: Summoner/Conjurer
Description: Command constructs, spirits, beasts, or weaponry. Wildly unpredictable.
Sub-rank Impact: Sub-rank depends on summon count, autonomy, and binding stability.
— Class: Arcane/Reality Benders
Description: Unique to U-tier and above. Often unexplainable abilities like rewriting probability.
Sub-rank Impact: Rare, tracked independently due to their volatile nature.
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VILLAIN ARCHETYPES & SUB-GENRES
Villains are more chaotic by nature, but system watchers have developed classification models around how their powers manifest and evolve. These are referred to as "Blood Marks".
— Blood Mark: Berserker
Description: Pure physical destruction. Often brute types who mutate during rage states.
Notes: Low intelligence, but terrifying durability.
— Blood Mark: Whisperer
Description: Mind-affecting. Can manipulate, hypnotize, or overwrite perception.
Notes: Often disguised as S-tier heroes before defecting.
— Blood Mark: Nullcasters
Description: Cancel or distort other powers. Known to neutralize entire hero squads.
Notes: Most feared in coordinated missions.
— Blood Mark: Apostates
Description: Ex-heroes turned rogue, carrying twisted versions of their original abilities.
Notes: Often retain system buffs and insider knowledge.
— Blood Mark: Stygian Hosts
Description: Parasite-based or hive-mind creatures. Spread through infection or replication.
Notes: Their threat level multiplies rapidly without containment.
— Blood Mark: Breakers
Description: Reality-warpers. Villains who operate beyond known physics.
Notes: Most of them don't appear on system scanners.
— Blood Mark: Revenants
Description: Undead, cursed, or reanimated villains. Bound by ancient forces or lost technologies.
Notes: Often immune to conventional death.
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POWER CLASSIFICATIONS ACROSS HEROES & VILLAINS
Abilities—regardless of morality—are catalogued under eight primary types, each with multiple subtypes.
— Power Type: Elemental
Description: Control over natural forces.
Examples: Fire shaping, storm summoning, crystallization, magma coating.
— Power Type: Kinetic
Description: Manipulation of force, motion, or momentum.
Examples: Telekinesis, sonic propulsion, reverse inertia.
— Power Type: Temporal
Description: Related to time flow.
Examples: Time stop, age regression, moment-looping. Rare and U+ only.
— Power Type: Psychic
Description: Mental-based powers.
Examples: Telepathy, illusions, empathy overloads, nightmare crafting.
— Power Type: Dimensional
Description: Spatial or reality-twisting skills. Examples: Portals, pocket dimensions, gravity folds.
— Power Type: Organic
Description: Body-based or biological control. Examples: Healing blood, weaponized hair, toxin generation, DNA theft.
— Power Type: Techno
Description: Abilities enhanced or powered by AI, cybernetics, or circuitry.
Examples: Remote hacking, drone control, sentient weapons.
— Power Type: Mystic
Description: Arcane forces. Often ancient or contracted powers.
Examples: Summons, curse binding, shadow beasts, pact casting.
Some characters are Hybrids, blending two or more power types—often harder to analyze, and more dangerous in combat scenarios.