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Maldor:Time's Edge

Cal is a mere pageboy, unnoticed by the world, bound by his insignificance. His life is a monotonous shuffle between meaningless tasks, weighed down by the crushing reality of his position. But when he inadvertently stumbles upon an ancient, forbidden text—one that pulses with a life of its own—everything changes. A simple touch, a single word spoken in desperation, and Cal finds himself bound to a ring—an object as unassuming as it is unyielding. The ring, once unnoticed, becomes a symbol of something more: time. Just enough to make a difference. The ink on the page hums with a voice that is not of this world—cold, distant, and full of regret. A voice that speaks of forgotten knowledge and offers the promise of something greater. As Cal’s ambition begins to grow, so too does his hunger for more: more control, more purpose. The whispers in his mind darken, coaxing him into ever-deeper secrets, into choices that will challenge his morality, his very individuality. In a world ruled by bloodlines, birthrights and innate talent, Cal is nothing. But with his bestowed power, he has an "edge". A chance to rise above his station, to claim a life what was never meant for him. Yet, as he grows, so does the fear that what he is becoming is more dangerous than the life he left behind. "Maldor:Time's Edge" is a story of a man who dared to grasp at something beyond his reach, only to find that the shadows he sought to control may be the very ones that consume him. Author's Note: This novel is the first story I will be telling from a bigger world that I built: Maldor. Your reviews mean a lot to me, both for improvement and guidance. Before you start, I want this story to be interesting, yes, but also a bit more grounded and realistic in itself. At least, I'll try to make it that way. Please bear that in mind when you begin reading.
cyrnel · 3.3k Views

Brimful Depravation

Check MERCILESS CORRUPTOR for something truly Dark. Front Page is "YI'ONNAISSE MURLCKQUIM" - "CADET DIMY-69". (Chapter 106→) The world is dangerous, yet, there is beauty in the chaos if you learn how to appreciate it. The "Imperishable", Entities Above Everything Else, understood this undeniable truth eons ago, gifting to the Mortals a few tools to overcome the challenges across their lives. With this, amusing their own boring existences, looking with enthusiasm what new story could unfold, or if the same mistakes would be done once again but by a different person. The First Gift, is "Shards", called "Cards" by some, this otorgue instant rewards when you exchange them in an "Imperishable Monolith". The Second Gift, is the mentioned structure, capable of craft almost anything if you have the recipe, blueprint and the required materials and ingredients, a true aberration depending on who you ask. The Third Gift, is the "Perennence", with a 100 you won't Die if you are slain, you simply would "Respawn" in a "Memory Hall", making you partially Immortal, because as long as you have 1 of Perennence, you wouldn't be really dead, and someone else can "Revive" you by providing the missing resource. However, this comes with a drawback, you become a "Servant" of the person or thing that save your life, at least until you repay the Perennence plus an Interest of 50%. The Fourth Gift, is "The Memory Hall", unfortunately, they had an evil twin, "The Howling Wall", which are created in places that had seen too many "Take Downs" in a short span of time; Differently to the prodigal twin, you must have a minimum of 25 Perennence to be Respawned, otherwise, at best, you become an Immaterial entity, similar to a ghost, if not, a mindless beast or a simple Drone for a Hive Mind is not far fetched. Lastly, The Fifth Gift, is divided in three concepts, "Repercussion", "Traits" and "Work", being the last, one of the most unfair of all the Gifts, as you can't change your Work under any circumstances, which applies even for "The Imperishable". But the Gifts don't come for free, as they attract a series of weird creatures from unknown Invasive Territories, sprouting the so called "Graveyards", "Factories", "Hives", "Nests", "Lairs", "Crops" and "Farms" across the entire world of "Leathemnur". NO CHEATS NO PLOT ARMOR NO VANILLA EASY LIFE DON'T GET FOOLED BY THE START OR THE SLOW PROGRESS A FAIR SHARE OF: ACTION BEAUTIES MYSTERIES A WHOLE LOT OF: SMUT BONDING INDECENCY COMMENT FOR: KINKS DOUBTS SUGGESTIONS Additional Information: I would publish TWO Chapters a Day. English is not my first language, that is why, any mistake I made across the story, feel free to point it out for me to correct it as soon as possible.
Marshack · 227.6k Views

Hogwarts - Era of Darkness

When the First Wizarding War ended, and Lord Voldemort chased out Dumbledore from Hogwarts, he became the undisputed leader of the Wizarding World, cementing his rule as the new Minister of Magic. Yet everyone in power knew the war was far from over; it was now waged behind closed curtains and under the table. Behind the veil of secrecy, those still loyal to Dumbledore continued to fight, waging guerilla-like warfare against him and his forces, drawing in other countries' wizards and witches, opposing Voldemort and his plans to dominate all magic. The Anguine family, home of pure-blood wizards, part of Voldemort's new Ministry of Magic, were often tasked with confronting the Order of the Phoenix, raising their reputation year by year. Born into the Anguine family, Conrad just came to age, ready to attend Hogwarts to start his studies. He was excited to go to a school he had heard about from his father many times, but times have changed. It is not like in the old days. But who knows? One day, the school may return to what it was before the Era of Darkness. ---- Author's Notes: Dear Readers! I'd like to welcome you to my first foray into writing fanfic and into doing a book from a first-person point of View. As to what to expect, let me give you more details so you won't be disappointed if it is not your cup of tea! - An alternate timeline: Voldemort killed the Potters and Harry as a baby. He never lost his body, thus winning the 1st Wizarding War. - Of course, a battle is still going on in the background, but that will only come later in the story. - Being in an alternate timeline, the dates may be a little bit off, but the story will mostly play out in the same time frame as the original. - Being an altered history, some main characters will not show up, and I mainly mean Harry, Ron, and Hermione. Or any of the Dumbledore supporting cast. (at least for a good portion of the story). For obvious reasons. If this is not what you want, please understand that I am going for a familiar yet different story than the original. I am taking inspiration from the original plot, but I am not planning mirroring it 1:1. - Of the returning characters, some may have altered personalities, although I will try my best to remain true to their book counterpart. But I will also think up "what would they have done" scenarios and modify their personality to match the alternative world we are in. I hope you will still enjoy it; that is my goal. To entertain you. - There is no transmigration, no isekai tropes, no reincarnation, no knowledge of in-lore events, none of that. The main character is someone who is born in-universe.
Corty · 158.6k Views