With only two minutes remaining before the event officially began, Arthur stood alone in front of the summoning portal, the wind brushing through his coat like a silent drumroll for what was to come.
From his inventory, he withdrew seven glowing hero cards—one emitting a radiant platinum aura, and six shimmering with deep golden light.
"These will be the final edge before the Emberveil Event begins," he muttered.
One by one, he activated them. Light flared. The very air trembled as the system responded.
Ding!
[You have summoned 7 Hero Units!]
A powerful pulse spread through the territory. The summoned heroes appeared in a majestic arc of light, kneeling before him. Each figure radiated an aura that made even the most seasoned warriors seem pale in comparison.
[Hero Status – Summoned Units]
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1. Name: Raynard Duskflame
Occupation: Elemental Mage
Profession: Hero
Rank: Platinum
Cultivation Tier: tier-6
Skills:
- Infernal Domain – Creates a massive area engulfed in flames that boosts fire magic by 200% and burns enemies over time.
- Arcane Nova – A burst of arcane energy radiates outward, dealing AOE damage and knocking enemies back.
- Flame Surge – Launches a focused stream of fire, melting armor and piercing defenses.
- Elemental Fusion – Temporarily allows casting of multiple elemental spells at once.
- Meteorfall – Calls down three flaming meteors on a wide area, each with explosive damage.
- Mana Barrier – Absorbs a set amount of damage using the user's mana pool.
- Arcane Command – Temporarily boosts the spellcasting speed and power of all allied mages within a 50-meter radius.
Exclusive Skill:
- Worldfire Convergence – Combines fire and arcane energy to cast a world-altering spell. Deals massive damage over a huge area and nullifies all enemy domains for 10 seconds.
Equipment:
- Volcanic Mantle of the Arcanist (Platinum)
- Staff of Elemental Sovereignty (Platinum)
- Boots of Phasewalking (Gold)
---
2. Name: Selena Vaelthorn
Occupation: Ranger (Archer)
Profession: Hero
Rank: Gold
Cultivation Tier:. Tier-6
Skills:
- Piercing Volley – Fires a barrage of arrows that ignore enemy defense and shields.
- Eagle's Sight – Enhances vision range, accuracy, and critical hit chance for 30 seconds.
- Trap Network – Deploys multiple traps over an area, including stun, explosion, and binding traps.
- Windstep – Increases speed and evasion rate, allows double jumps.
- Nature Mark – Marks a target, reducing their defense and making them easier to track.
Exclusive Skill:
- Raincaller's Arrow – Summons a storm of spiritual arrows guided by wind spirits. They auto-target enemies, silence casters, and slow movement drastically.
Equipment:
- Longbow of the Whispering Glade (Gold)
- Shadowleaf Cloak (Silver)
- Leather Boots of Featherlight Step (Silver)
---
3. Name: Thorne Ironsoul
Occupation: Warrior
Profession: Hero
Rank: Gold
Cultivation Tier: tier-5
Skills:
- Cleave – Sweeps a large arc in front, dealing heavy damage and pushing enemies back.
- Iron Stance – Reduces incoming damage by 40% for 15 seconds; cannot be knocked back.
- Battle Roar – Increases attack power and morale of nearby allies.
- Deflecting Blow – Can parry one incoming skill, redirecting it back at the attacker.
- Stone Charge – Charges forward like a boulder, knocking enemies airborne.
Exclusive Skill:
- Titan's Wrath – Infuses the greatsword with earth energy, each attack sends shockwaves and temporarily stuns enemies with seismic tremors.
Equipment:
- Greatsword of the Deep Mountains (Gold)
- Reinforced Ironplate Armor (Gold)
- Gauntlets of Endurance (Silver)
---
4. Name: Mira Skyevale
Occupation: Support Mage / Enchanter
Profession: Hero
Rank: Gold
Cultivation Tier: tier-7
Skills:
- Chain Barrier – Links multiple allies with a shared magical shield that absorbs damage collectively.
- Magic Threads – Binds enemies or supports allies with threads that either restrict or buff movements.
- Stat Boost (Minor) – Enhances one selected stat (atk/def/spd) of a target for 1 minute.
- Dispel Field – Removes all enemy buffs within a medium area.
- Ward Rune – Places a rune that absorbs a single large-scale spell or AOE attack.
Exclusive Skill:
- Field of Eternity – Enchants the battlefield itself. Allies gain doubled passive effects, enemy buffs are weakened by 50%, and time-based cooldowns are briefly frozen for allies.
Equipment:
- Robes of the Crystal Loom (Gold)
- Staff of Enchanted Webs (Silver)
- Talisman of Harmony (Silver)
---
5. Name: Derek Flintclaw
Occupation: Beastmaster
Profession: Hero
Rank: Gold
Cultivation Tier: tier-3
Skills:
- Beast Call – Summons one of several trained beasts to aid in battle (default: Ironhide Bear).
- Bonded Companion (Ironhide Bear) – Permanent battle companion with high defense and taunt abilities.
- Savage Charge – Charges alongside a beast, stunning and trampling through enemy lines.
- Wild Instinct – Increases evasion, critical strike chance, and perception in wilderness terrain.
- Nature Link – Temporarily links senses with beasts, allowing control over multiple at once.
Exclusive Skill:
- Primal Domination – Summons a legendary primal beast (e.g., Thunderfang Lion or Crystal Serpent) for 60 seconds. Overrides enemy control effects and causes enemy beasts to flee.
Equipment:
- Armor of the Wild Pact (Gold)
- Beastmaster's Horn (Gold)
- Boots of the Forest Trail (Silver)
---
6. Name: Seraphina Dawnrose
Occupation: Healer
Profession: Hero
Rank: Gold
Cultivation- tier 5
Skills:
- Holy Ward – Shields an ally, absorbing magic damage and reflecting 10% back.
- Cleansing Light – Removes all negative statuses from allies in a small radius.
- Healing Rain – Continuous AOE healing over a 15-meter area for 10 seconds.
- Light Beacon – Plants a beacon that heals allies and reveals invisible enemies.
- Divine Shell – Grants temporary invulnerability to one ally for 3 seconds.
Exclusive Skill:
- Sanctuary of Dawn – Creates a sanctuary for 20 seconds. Allies inside cannot fall below 1 HP once, and receive constant healing + debuff immunity.
Equipment:
- Vestments of Radiant Grace (Gold)
- Scepter of Luminous Peace (Gold)
- Pendant of the Saint's Will (Gold)
---
7. Name: Kael Stormrend
Occupation: Assassin
Profession: Hero
Rank: Gold
Cultivation Tier: tier-8
Skills:
- Blink Slash – Teleports behind a target and slashes twice in an instant.
- Poison Veil – Surrounds himself in toxic mist, poisoning nearby enemies with each step.
- Quickstep – Rapidly dashes in any direction, dodging attacks.
- Executioner's Dance – Executes a flurry of critical attacks against low-health enemies.
- Fatal Precision – Increases critical strike chance and bypasses part of enemy defense.
Exclusive Skill:
- Phantom Sovereign – Creates 3 mirror clones that attack with 80% of Kael's damage. Clones use all normal skills and deal true damage, but vanish after 15 seconds or if struck.
Equipment:
- Twin Daggers: Wraithfang & Duskbite (Gold)
-Cloak of the Shadowflare (Gold)
-Ring of Silence (Silver)
---
Arthur stood in front of the seven newly summoned heroes. After confirming their identities and going through the basics, he asked calmly:
Arthur: "Before the event begins, I need to know something important. What are your Domains? Just give it to me straight—what they do, and how they help in battle."
The first to respond was Thorne Ironsoul, the heavily-armored warrior.
Thorne: "My Domain is Iron Will. When activated, allies around me gain higher defense, resistance to fear, and can hold their ground better. We become almost unbreakable as a unit."
Arthur: "Good for frontline defense. "
Arthur smiled and nodded at him.Next was Selena Vaelthorn, the elven archer.
Selena: "Verdant Haze - Inside my domain, enemies lose visibility and awareness. My arrows hit harder, faster, and I can snipe without being seen. It's like fighting in a forest fog—one they can't escape."
Arthur: "Stealth and pressure from a distance. Solid. I will make a seperate unit for you selena, after 1 week."
They don't know about the event and Arthur is too lazy to tell them the details. He planned to let them go and meet other heroes, there they will learn about the event.
Seraphina Dawnrose, the Healer stepped forward next.
Seraphina: "Radiant Mercy. Everyone within my domain heals rapidly, and negative effects like poison or curses are cleansed. Also boosts holy-type damage."
Arthur: "You'll be vital in long battles."
Derek Flintclaw, the beastmaster, grinned and chimed in.
Derek: "Wild Heart. Inside it, my beasts grow stronger and more aggressive. I can summon faster, and nature-based skills get stronger. Good for ambushes or sudden attacks."
Arthur: "We'll need that flexibility."
Next was Mira Skyevale, calm and composed.
Mira: "Living Thread. I connect nearby allies with magic threads. Buffs last longer, and movement gets more coordinated. Enemies slow down when they try to pass through."
Arthur: "Support and control—perfect."
Then came Raynard Duskflame, the fire mage.
Raynard: "Mine's called Eternal Pyre. For a short time, I can cast fire spells non-stop without using mana. Burn effects stack, and enemies take more fire damage the longer they're inside."
Arthur: "Great for overwhelming an area."
"The platinum rank one is always exceptional" Arthur thought.
Last was Kael Stormrend, the assassin.
Kael: "Phantom Execution. I split into three shadows that attack with me. My damage ignores most defenses, and enemies feel delayed damage after I mark them. They usually don't realize they're dying until it's too late."
---
Arthur looked over the seven heroes once more, a flicker of satisfaction in his eyes.
Arthur: "Good. That's exactly what I needed to know. The moment the event begins, we move without delay. For now, head to the military base and introduce yourselves to the other heroes stationed there. As for the details of the event, you can go and ask them."
He gave a firm nod of dismissal.
Without hesitation, the newly summoned heroes turned and made their way toward the heart of the territory's command center.
Arthur remained still for a moment, watching their figures disappear into the distance. His gaze lingered on the path ahead, thoughts already shifting toward logistics.
Arthur (thinking): I'll need to establish separate units for them eventually—give each a proper command fitting their strengths. But that can wait. For now, my focus has to remain on this event.
With that, he turned away, the final seconds before the event ticking down.
Just as Arthur took a step forward, the sky shimmered faintly, and a warm breeze swept across the land. In the distance, countless radiant petals began to bloom—fiery oranges, crimson reds, and golden hues lighting up the landscape like a sunrise painted across the earth.
[Attention lords, the event Bloom of Emberveil has officially begun.]
From every corner of the territory, the mystical flowers of Emberveil unfurled in unison—each one pulsing with a faint, magical glow.
And then, as if the entire world held its breath
The event began.
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(Next chapter will finally be about the starting of the event.)